Thursday/Tuesday
Men’s Golf League 2020 Rules
Standard “Rules of Golf” prevail except for the following
committee rules
1. DOUBLE PAR-To speed
play, maximum strokes counted will be double par on any hole, EXCEPT PAR 3’S.
If the winning team has not been determined, continue to play until a winner
has been determined. Then pick up your ball. If you pick up your ball because of double par and your opponent plays his
out, you both get double par and you lose the point. Also make sure to put PU
on the scorecard anytime anyone picks up because of double par. NO DOUBLE PARS ON PAR 3’S
2.
FLUFF RULE-
Your ball may be moved 6 inches, no closer to the hole, anywhere on the course
with no penalty, but certainly not on the green.
3.
UNPLAYABLE LIE-A ball in an
unplayable
lie may be moved closer to the fairway by 2 club lengths. This is a 1 shot
penalty.
4. HOLE 4 RULING- If you hit 2 balls in the pond on hole 4, you may proceed to
the drop zone next to the bridge and
continue your play. Penalty shots added of course.
5. HOLE 9 RULING-Balls are
considered “out of bounds” beyond the white stakes on hole 9. You
may take a “line of flight” drop with a 1 stroke penalty. If you hit your ball
into the hazard two times, you may proceed to the drop area, which is next to
the bird house, and continue play. Just a note, the boundary stakes on hole 9
start in the woods at the dogleg (pine tree) and continue all the way past the
bunker that is along number 9 green. Any ball past that boundary (number 7
fairway) is out of bounds and will result in a one-shot penalty and a
drop.
6. LEAGUE MEMBERSHIP-The
League will consist of an even number of teams. Past league members will
receive priority membership in the event we have too many teams.
7. TEE TIMES-Teams will
tee off at 6pm every Thursday. All teams should be at the course and ready to
play 15 minutes before their tee time. If a player or team is late, let the
next foursome play through. If both teams show up before 6pm you may golf
earlier.
8. POINTS PER HOLE-Points
will be based on a 21 point per hole system. 2 points per hole and 3 points for
team totals. Total points will determine the winners of each hole and also the winners of the game.
9. HANDICAPS-Handicaps
will carry over from the previous year. New players will be averaged after each
game. Maximum handicap will be 18 strokes per player figured on an 80% factor.
10. FORFEITS/SUBS/NO SHOWS-Team
members will be responsible for getting a sub. If not, they will be penalized
as follows.
a. Forfeit - If a team fails to show up
at the course and have not made prior substitute or match arrangements and have
not notified the league of such arrangements, they will forfeit 9 points. This
will result in the opponent team lowest handicap player playing the match
paired up with the forfeit team’s lowest team handicap from the previous week. So the opponent team lowest handicap player will play the
missing team lowest handicap players last week score. The missing team or
forfeit team receives 0 points. Also, net points determine who wins the 1.5
medal points.
b. If one team member does not show and
does not get a sub, they will forfeit 9 points and the member that is present
plays for 10 points against the opposing team member with the lowest handicap.
Also, net points determine who wins the 1.5 medal points.
c. If you get a
sub you must pay for your subs league fee and his golf fees.
d. Subs are eligible for Flags
(Proximities) on the night they sub. Subs cannot participate in Skins and Jack
of Spades.
e. No shows – If you
do not play a scheduled round or do not show up to play, you forfeit picking a
Jack of Spades for the prior round. Your partner cannot pick for you.
f. No Shows – If you
know that you are not playing on the day of a scheduled league round, call the
course as early as possible. Don’t wait until the last minute. The course may
be able to get a substitute to play for you.
11. BALL IN THE HAZARD-When a ball is hit into the woods, you may look for it for
up to 5 minutes. If a ball is not found you must use the “line of flight” rule where it
entered the woods. You may move your ball 2 club lengths from the hazard and
must take a 1 stroke penalty.
12. INCLEMENT WEATHER-If there is
inclement weather, Mark will make the call if we play that night by 5pm and
that involves all teams. Inclement weather is normally rain/lightening or cold
weather. If it is 40 degrees or higher we will play.
If it is lightly raining (garden variety) we will play. Mark will make the
final decision.
· If there is a rainout, there will be no skin refunds.
· If a team leaves because of playable rain or cold
weather, they will forfeit the round. The opposing team will play the round and
rule number 10-A will determine the scores.
13. PAR 3 STROKES-No strokes will be given on par 3’s.
14. LEAGUE PLAY-OFFS-No double par rules in league play offs. We will
play every hole out.
During a
championship round there is a tie between the two teams. The teams will play a
sudden death hole to determine the championship.
15. Gimmes - One putter grip length is a new
league rule. Your opponent will let you know when you can pick up your
ball. Do not assume you can pick up your ball because of an old legacy
practice. One putter grip length
16. Double Par - Picking up your
ball. NO DOUBLE PARS ON PAR 3’S
When playing a hole, sometimes a player might reach double par. If that player
picks up his ball and declares double par he cannot
win a point on that hole. He has just forfeited his point on that hole. NO DOUBLE PARS ON PAR 3’S
When
the score is recorded please put PU (picked up) next to his score.
This will tell the
secretary and the scorecard recorder that the ball was picked up. This is
important and if you do not include PU under that score, the
secretary and scorecard recorder does not know that this happened
and it could cost a team points.
The bottom line is……..if the ball is picked up
because of double par, place PU next to that score. NO DOUBLE PARS ON PAR 3’S
17. Selecting
a Ghost Team - Odd number of
teams in the league.
A. The team playing a ghost team will play the team just behind them in the standings. (The team chasing them) They need to play well to keep that team back of them in the standings.
B.
If one ghost team
member does not show and does not get a sub, they will forfeit 9 points and the
member that is present plays for 10 points against the opposing team member
with the lowest handicap. Also, net points determine who wins the 1.5 medal
points.
18. Make up rounds - make up rounds
will be scheduled prior to league play.
If you know you are not playing or cannot play and you would like to play a make up round, it must be played before the scheduled league round. Call the course to make arrangements with your opposing team.
19. Emergency/course injury – If a
player has an emergency and has to leave the course,
we will use the scores tabulated for that round and add the remaining scores
from a previous round. The previous round scores will be recorded from either
the “front or back” round depending on where the player is that night. If there
was a birdie in the previous scoring, that score will be changed to a par. The
player is not qualified to win a skin.
20. Qualify
for gold tees and red tees – If
you are 62 years of age you may hit of off the senior (gold) tees. If you are
70 years of age you may hit of off the red tees.
21. Long putters – Long putters may be used in the league as long as the player does not anchor the putter.
22. Flag in or out on a green – Your decision. PGA rule.
23. jumping holes due to slow play – New rule. There will be no
jumping holes. Stay in line and enjoy your round.
The Intimidator Golf Course is a wonderful venue tucked back in the woods of Barton Township. Opened in 2003, this 9-hole course is open to the public and located in the Huron-Manistee National Forest. Carved out of the ancient hills of western Michigan by Mark and Tracy Lenahan, this 60 acre course will give a savvy golfer a run for their money.